Medical Assets for VR presentation

Portfolio presentation of assets I made for a VR project.
The video does not actually resemble the VR project. It only shows off the assets I made for this in a custom built scene.
However I optimized, changed and fixed all of those assets again for this presentation video.
Assets and scene were build in about 30 days. One mastershader that blends 3 parametric matfunctions was used for the bigger assets.
Music by CJ Broad, Title: Paradisius open.spotify.com/track/3Rbs2FjHW5RdpNW3mfdUm8

Hospital in Unreal Engine 4

the material layer masks

the material layer masks

the parametric material function

the parametric material function

the master shader with a 3 layer blend

the master shader with a 3 layer blend