Sascha Henrichs
Unreal Engine Art, Virtual Production and Arch Viz
Duisburg, Germany
Summary
Unreal Engine Art. Available for freelance gigs and contract work.
Mainly Virtual Production, VFX, Environment Art and Blueprinting.
Unreal Engine addicted since UDK times and still going.
In my game art career I worked on the complete series of the role playing game
Gothic
Gothic 2
Gothic 2 Add-on
Gothic 3
Risen 1
Risen 2
Risen 3 / Environment Art Lead
Also working as a lecturer at different schools all over Germany.
Mainly for modeling, texturing, lighting and level design and Unreal Engine classes.
Unreal Engine only.
Skills
Environment Design3D ModelingEnvironment ModelingTexturingUnreal EngineScene DressingBlueprintingvirtual production
Software proficiency
3ds Max
Mudbox
Photoshop
Substance 3D Painter
Unreal Engine
Quixel Suite
Productions
Video Game
Risen 3: Titan Lords
Year
2014
Role
3D Environment Lead
Company
Piranha Bytes
Video Game
Risen 2: Dark Waters
Year
2012
Role
3D Environment Artist
Company
Piranha Bytes
Video Game
Risen
Year
2010
Role
3D Environment Artist
Company
Piranha Bytes
Video Game
Gothic 3
Year
2006
Role
3D Environment Artist
Company
Piranha Bytes
Video Game
Gothic II
Year
2002
Role
3D Environment Artist
Company
Piranha Bytes
Video Game
Gothic
Year
2001
Role
3D Environment Artist
Company
Piranha Bytes
Experience
3D Environment Artist, Department Lead at Piranha Bytes
Essen, Germany
January 1998 - August 2014
Department Lead only for Risen 3. All environment work involved, from modeling, texturing, to scene dressign, lighting, event placing an whatnot.