This was a contract gig at SSVFX Dublin.
In this project, we had to render several hangars and interior scenes in a way that they match up with existing footage.
For this i programmed a tool that was able to slide the footage over our camera viewports in order to match up the perspectives, since we didn't get any cam tracking .
Then we matched up the cameras and some props and rendered in movie render queue.
I cannot show any of the original Unreal footage or WIP's because of NDA
This work is not credited, but an IMDB credit may come.