Remote Facility in Unreal Engine 4

Remote Facility in Unreal Engine 4

Remote Facility in Unreal Engine 4

This was an art test based on a concept by Foundry 42

I made everything by myself but the PFX and animated water decals
which I took from Epic Games example files.

Unfortunately i screwed up the bloom a bit. It explodes right into your face. i believe i'll soon revisit the scene for better screenshots.